Bolt 2 will feature a new Workflow Toolbar and a redesigned Graph Window toolbar.
Workflow Toolbar
The new Workflow Toolbar will optionally display alongside the Play / Pause / Step buttons atop the Unity editor. It will contain 3 similar dropdown buttons that help you manage your global Bolt workflow. Clicking the button will execute its default action, while clicking on its caret will display alternate actions.
- Extraction: This button provides quick access to codebase extraction.
- Incremental Extraction (Default): Perform an incremental extraction with the last settings configured in the Extractor window.
- Full Extraction: Perform a full rebuild of the extracted database with the last settings configured in the Extractor window.
- Show Extractor: Show the Extractor window to customize extracted data and run an incremental or full extraction from there.
- Generation: This button provides quick access to C# code generation.
- Development Generation (Default): Performs a fast development generation.
- Release Generation: Performs a full release generation.
- Show Generator: Show the Generator window to customize the generated scenes, macros, and stubs and run an advanced generation from there.
- Runtime: This button is always a dropdown and allows you to change your Runtime. The icon of the button changes to reflect the currently selected runtime.
- Hybrid Runtime (Default): Switches to Hybrid Runtime
- Live Runtime: Switches to Live Runtime
- Generated Runtime: Switches to Generated Runtime
Graph Window Toolbar
The graph window toolbar will keep the same buttons, but will be redesigned to match the “big buttons” look of the top-level editor toolbar in order to minimize horizontal space usage.